Sage of Hours

Sage of Hours

Creature — Human Wizard1/1

Oracle text (EN)

Creature — Human Wizard

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it. Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.

Printing details

Set
JOU · 50
Rarity
Mythic
Language
EN
Artist
Matt Stewart
Released
2014-05-02
Prices
€9.16 · $11.60

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€9.08€9.37
November 1, 2026€9.36€9.37
October 31, 2026€9.16€9.29
October 30, 2026€9.42€9.37
October 29, 2026€9.32€9.37
October 28, 2026€9.19€9.72

Prices

SourceNon-foilFoil
Cardmarketlow €6.06 trend €9.08 30-day avg €9.94low €12.00 trend €21.36 30-day avg €21.54
CardTrader (EN)NM from €9.37 with Zero from €14.95NM from €60.25 with Zero from €60.25
CardTrader (any language)NM from €9.37 NM from €25.40

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Heroic abilities will resolve before the spell that caused them to trigger.

  • Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.

  • You must remove all +1/+1 counters from Sage of Hours to activate its ability, even if the number of counters isn't a multiple of five. For example, if you remove twelve counters to activate the ability, you'll take two extra turns. If you remove three counters, you won't take any extra turns.

  • Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
JOU(Shown printing)50MythicEN€9.16$11.60€6.06€9.37
SLD2868MythicEN€18.39$10.20€13.90€19.45
JOU50MythicKO––€6.06€19.00
JOU50MythicES––€6.06€40.52
JOU50MythicFR––€6.06€14.21
JOU50MythicIT––€6.06–
JOU50MythicZHS––€6.06–
JOU50MythicRU––€6.06–
JOU50MythicJA––€6.06–
JOU50MythicZHT––€6.06–
JOU50MythicPT––€6.06–
JOU50MythicDE––€6.06€11.70

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