Esforço Comum 


Concerted Effort
Encantamento
Printed (PT)
Encantamento
No início da manutenção de cada jogador, todas as criaturas que você controla ganham a habilidade de voar até o final do turno se uma criatura que você controla tiver a habilidade de voar. O mesmo vale para as habilidades de amedrontar, iniciativa, golpe duplo, travessia de terreno, proteção, atropelar e vigilância.
Oracle text (EN)
Enchantment
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Printing details
- Set
- RAV · 8
- Rarity
- Rare
- Language
- PT
- Artist
- Michael Sutfin
- Released
- 2005-10-07
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €1.69 |
| October 31, 2026 | €1.64 |
| October 30, 2026 | €1.75 |
| October 28, 2026 | €1.84 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €1.69 30-day avg €1.59 | low €2.00 trend €6.66 30-day avg €6.75 |
| CardTrader (PT) | NM from – | NM from €25.40 |
| CardTrader (any language) | NM from €0.90 | NM from €4.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
For example, a player controls three creatures when Concerted Effort’s ability resolves: one creature with flying and protection from red, one with islandwalk and protection from green; and one with vigilance. All three creatures will have flying, islandwalk, vigilance, protection from red, and protection from green until the end of the turn.
-
Creatures keep all abilities granted this way until the end of the turn, even if Concerted Effort or the original creature with that ability leaves the battlefield.
-
In Two-Headed Giant, triggers only once per upkeep, not once for each player.