Curse of Opulence 
Enchantment — Aura Curse
Oracle text (EN)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Printing details
- Set
- PZ2 · 65745
- Rarity
- Uncommon
- Language
- EN
- Artist
- Kieran Yanner
- Released
- 2017-11-15
- Prices
- – · –
Price history
No price history for this printing yet.
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | No offers | |
| CardTrader (EN) | No offers | |
| CardTrader (any language) | No offers | |
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
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A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
-
Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
-
The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
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If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.