Проклятие Изобилия 
Curse of Opulence
Чары — Аура Проклятие
Printed (RU)
Чары — Аура Проклятие
Зачаровать игрока Каждый раз, когда зачарованного игрока атакуют, создайте одну фишку Золота. То же самое делает каждый оппонент, атакующий того игрока. (Фишка Золота является артефактом со способностью «Пожертвуйте этот артефакт: добавьте одну ману любого цвета».)
Oracle text (EN)
Enchantment — Aura Curse
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Printing details
- Set
- CLB · 786
- Rarity
- Uncommon
- Language
- RU
- Artist
- Kieran Yanner
- Released
- 2022-06-10
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €4.33 |
| November 1, 2026 | €4.09 |
| October 31, 2026 | €4.07 |
| October 30, 2026 | €4.06 |
| October 29, 2026 | €4.10 |
| October 28, 2026 | €4.07 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.49 trend €4.33 30-day avg €3.83 | low – trend €0.00 30-day avg – |
| CardTrader (RU) | No offers | |
| CardTrader (any language) | NM from €3.07 | NM from €10,000.64 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
-
A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
-
Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
-
The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
-
If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.