自由の階、デズデモーナ

自由の階、デズデモーナ

Desdemona, Freedom's Edge

伝説のクリーチャー — 人間・ならず者3/4

Printed (JA)

伝説のクリーチャー — 人間・ならず者

警戒 自由の階、デズデモーナが攻撃するたび、あなたの墓地にありアーティファクトであるかマナ総量が3以下であるクリーチャー・カード1枚を対象とする。ターン終了時まで、それは脱出を得る。脱出コストは、そのカードのマナ・コストに「あなたの墓地にありこれでないカード2枚を追放する。」を追加したものに等しい。(このターン、あなたの墓地にあるこのカードを脱出コストで唱えてもよい。)

Oracle text (EN)

Legendary Creature — Human Rogue

Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)

Printing details

Set
PIP · 101
Rarity
Rare
Language
JA
Artist
Anton Solovianchyk
Released
2024-03-08
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 31, 2026€0.09
October 28, 2026€0.10

Prices

SourceNon-foilFoil
Cardmarketlow €0.05 trend €0.09 30-day avg €0.14low €0.10 trend €0.38 30-day avg €0.29
CardTrader (JA)No offers
CardTrader (any language)NM from €0.11 NM from €0.18

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. You may pay any optional additional costs the spell has, such as kicker costs. If it has any mandatory additional costs, you must pay those.

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  • If a spell you're casting with escape has an additional cost of discarding cards or sacrificing permanents, you may exile cards discarded or sacrificed this way to pay that part of its escape cost.

  • After an escaped permanent spell resolves, it enters the battlefield and will return to its owner's graveyard if it dies later.

  • Escape's permission doesn't change when you may cast the spell from your graveyard.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
PIP(Shown printing)101RareJA––€0.05–
PIP101RareIT––€0.05€0.32
PIP101RareDE––€0.05€0.19
PIP629RareEN€1.03$0.68€0.75€1.39
PIP412RareZHS––€0.10€0.59
PIP412RareJA––€0.10–
PIP940RareEN€0.65$0.48€0.26€0.77
PIP101RareEN€0.09$0.27€0.05€0.11
PIP101RareES––€0.05€0.29
PIP101RareZHS––€0.05€0.49
PIP412RareEN€0.25$0.29€0.10€0.29
PIP101RareFR––€0.05€0.29

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