Linvala, a Preservadora 


Linvala, the Preserver
Criatura Lendária — Anjo5/5
Printed (PT)
Criatura Lendária — Anjo
Voar Quando Linvala, a Preservadora, entrar no campo de batalha, se um oponente tiver mais pontos de vida que você, você ganhará 5 pontos de vida. Quando Linvala entrar no campo de batalha, se um oponente controlar mais criaturas que você, coloque no campo de batalha uma ficha de criatura branca 3/3 do tipo Anjo com voar.
Oracle text (EN)
Legendary Creature — Angel
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Printing details
- Set
- OGW · 25
- Rarity
- Mythic
- Language
- PT
- Artist
- Magali Villeneuve
- Released
- 2016-01-22
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.58 |
| November 1, 2026 | €0.64 |
| October 31, 2026 | €0.67 |
| October 30, 2026 | €0.65 |
| October 28, 2026 | €0.74 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.25 trend €0.58 30-day avg €0.72 | low €1.50 trend €3.25 30-day avg €3.33 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.41 | NM from €3.14 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
In a multiplayer game, it's possible for the condition to be true at both times but with respect to two different opponents.
-
For each triggered ability, the game checks to see if the condition is true at the moment the ability would trigger. If the condition isn't true, the ability won't trigger. If the ability does trigger, the game will check again to see if the condition is true as the ability tries to resolve. If it's not true at that time, the ability won't do anything.