보호자 린발라 


Linvala, the Preserver
전설적 생물 — 천사5/5
Printed (KO)
전설적 생물 — 천사
비행 보호자 린발라가 전장에 들어올 때, 상대의 생명점이 당신보다 높다면, 당신은 생명 5점을 얻는다. 린발라가 전장에 들어올 때, 상대가 조종하는 생물이 당신보다 많다면, 비행을 가진 3/3 백색 천사 생물 토큰 한 개를 전장에 놓는다.
Oracle text (EN)
Legendary Creature — Angel
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Printing details
- Set
- OGW · 25
- Rarity
- Mythic
- Language
- KO
- Artist
- Magali Villeneuve
- Released
- 2016-01-22
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (KO)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (KO) |
|---|---|---|
| November 2, 2026 | €0.58 | €1.54 |
| November 1, 2026 | €0.64 | €1.54 |
| October 31, 2026 | €0.67 | €1.54 |
| October 30, 2026 | €0.65 | €1.54 |
| October 28, 2026 | €0.74 | €1.54 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.25 trend €0.58 30-day avg €0.72 | low €1.50 trend €3.25 30-day avg €3.33 |
| CardTrader (KO) | NM from €1.54 with Zero from €1.54 | NM from – |
| CardTrader (any language) | NM from €0.41 | NM from €3.14 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
In a multiplayer game, it's possible for the condition to be true at both times but with respect to two different opponents.
-
For each triggered ability, the game checks to see if the condition is true at the moment the ability would trigger. If the condition isn't true, the ability won't trigger. If the ability does trigger, the game will check again to see if the condition is true as the ability tries to resolve. If it's not true at that time, the ability won't do anything.