Sentinelle d'or solaire

Sentinelle d'or solaire

Sungold Sentinel

Créature — humain et soldat3/2

Printed (FR)

Créature — humain et soldat

À chaque fois que la Sentinelle d'or solaire arrive sur le champ de bataille ou qu'elle attaque, exilez jusqu'à une carte ciblée depuis un cimetière. Congrégation — {1}{W} : Choisissez une couleur. La Sentinelle d'or solaire acquiert la défense talismanique contre cette couleur jusqu'à la fin du tour et ne peut pas être bloquée par les créatures de cette couleur ce tour-ci. N'activez que si vous contrôlez au moins trois créatures avec des forces différentes.

Oracle text (EN)

Creature — Human Soldier

Whenever this creature enters or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Printing details

Set
MID · 37
Rarity
Rare
Language
FR
Artist
Marta Nael
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
October 28, 2026€0.12€0.20

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.12 30-day avg €0.12low €0.09 trend €0.24 30-day avg €0.24
CardTrader (FR)NM from €0.20 with Zero from €0.20NM from –
CardTrader (any language)NM from €0.11 NM from €0.29

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

  • A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

Printings

21 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)37RareFR––€0.12€0.20
PRM93892RareEN––––
DBL37RareEN€0.36$0.33€0.10€0.19
MID37RarePT––€0.12–
MID37RareES––€0.12€0.24
MID37RareZHT––€0.12–
MID332RareEN€0.42$0.39€0.45€0.28
MID332RareJA––€0.45€0.24
MID332RareFR––€0.45€0.67
MID37RareDE––€0.12€0.75
PMID37pRareEN€0.16$0.23€0.06€0.24
MID332RareES––€0.45–
MID37RareKO––€0.12–
MID332RareDE––€0.45€0.89
MID37RareJA––€0.12€0.34
MID37RareIT––€0.12€0.17
PMID37sRareEN€0.62$0.46€0.28€0.76
MID37RareZHS––€0.12–
MID37RareEN€0.12$0.21€0.12€0.11
MID37RareRU––€0.12–
MID332RareIT––€0.45–

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