끔찍한 지배자, 토볼라르 // 한밤의 재앙, 토볼라르

끔찍한 지배자, 토볼라르 // 한밤의 재앙, 토볼라르

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge

전설적 생물 — 인간 늑대인간 // 전설적 생물 — 늑대인간3/3

Printed (KO)

끔찍한 지배자, 토볼라르

전설적 생물 — 인간 늑대인간

당신이 조종하는 늑대 또는 늑대인간이 플레이어에게 전투피해를 입힐 때마다, 카드 한 장을 뽑는다. 당신의 유지단 시작에, 당신이 늑대 및/또는 늑대인간을 세 개 이상 조종한다면, 밤이 된다. 그 후 당신이 조종하는 인간 늑대인간을 원하는 수만큼 변신시킨다. 낮 종속

Oracle text (EN)

Tovolar, Dire Overlord

Legendary Creature — Human Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound

Printed (KO)

한밤의 재앙, 토볼라르

전설적 생물 — 늑대인간

당신이 조종하는 늑대 또는 늑대인간이 플레이어에게 전투피해를 입힐 때마다, 카드 한 장을 뽑는다. {X}{R}{G}: 당신이 조종하는 늑대 또는 늑대인간을 목표로 정한다. 그 생물은 턴종료까지 +X/+0을 받고 돌진을 얻는다. 밤 종속

Oracle text (EN)

Tovolar, the Midnight Scourge

Legendary Creature — Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound

Printing details

Set
MID · 246
Rarity
Rare
Language
KO
Artist
Chris Rahn
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.43
October 31, 2026€0.44
October 30, 2026€0.40
October 29, 2026€0.39
October 28, 2026€0.41

Prices

SourceNon-foilFoil
Cardmarketlow €0.17 trend €0.43 30-day avg €0.52low – trend €1.47 30-day avg €1.28
CardTrader (KO)No offers
CardTrader (any language)NM from €0.52 NM from €1.09

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • The first ability of each of Tovolar's faces triggers once for each Wolf or Werewolf you control that deals combat damage to a player. For example, if you attack with three Wolf creatures and they all deal combat damage to a player, the ability triggers three times.

  • If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  • The second ability of Tovolar, Dire Overlord seems a little strange because Tovolar and other Human Werewolf creatures in this set transform when it becomes night anyway. Tovolar, however, isn't content to transform Werewolf creatures from just one set. This ability will allow you to transform Human Werewolf creatures from previous visits to Innistrad as well.

  • If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  • Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  • If a creature you control that's a Wolf and a Werewolf deals combat damage to a player, the first ability triggers only once.

  • Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

Printings

15 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)246RareKO––€0.17–
SLD1612RareEN€12.68$21.60€12.99€26.66
DBL246RareEN€0.72$2.53€0.28€0.85
MID246RareRU––€0.17€1.10
PMID246sRareEN€3.58$4.84€1.30€5.35
MID246RareJA––€0.17€0.55
MID246RareZHS––€0.17–
MID246RareDE––€0.17€0.64
MID246RareZHT––€0.17–
MID246RareFR––€0.17€0.84
MID246RareIT––€0.17€0.88
MID311RareEN€0.63$1.15€0.84€0.72
MID246RarePT––€0.17–
MID246RareES––€0.17€0.55
MID246RareEN€0.44$0.42€0.17€0.52

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