무리의 희망, 아를린 // 달의 분노, 아를린

무리의 희망, 아를린 // 달의 분노, 아를린

Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

전설적 플레인즈워커 — 아를린 // 전설적 플레인즈워커 — 아를린

Printed (KO)

무리의 희망, 아를린

전설적 플레인즈워커 — 아를린

낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.) +1: 당신의 다음 턴까지, 당신은 생물 주문들이 섬광을 가진 것처럼 생물 주문을 발동할 수 있고, 당신이 조종하는 각 생물은 +1/+1 카운터 한 개를 추가로 가지고 전장에 들어온다. −3: 2/2 녹색 늑대 생물 토큰 두 개를 만든다.

Oracle text (EN)

Arlinn, the Pack's Hope

Legendary Planeswalker — Arlinn

Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens.

Printed (KO)

달의 분노, 아를린

전설적 플레인즈워커 — 아를린

밤 종속 (플레이어가 자신의 턴 동안 주문을 두 개 이상 발동하는 경우, 다음 턴에 낮이 된다.) +2: {R}{G}를 추가한다. 0: 턴종료까지, 달의 분노, 아를린은 돌진, 무적 및 신속을 가진 5/5 늑대인간 생물이 된다.

Oracle text (EN)

Arlinn, the Moon's Fury

Legendary Planeswalker — Arlinn

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) +2: Add {R}{G}. 0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Printing details

Set
MID · 211
Rarity
Mythic
Language
KO
Artist
Anna Steinbauer
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 1, 2026€3.77
October 31, 2026€3.74
October 30, 2026€3.66
October 29, 2026€3.43
October 28, 2026€3.48

Prices

SourceNon-foilFoil
Cardmarketlow €1.99 trend €3.77 30-day avg €3.38low €2.79 trend €3.69 30-day avg €3.89
CardTrader (KO)No offers
CardTrader (any language)NM from €2.40 NM from €4.10

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  • Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  • Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  • If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  • If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

Printings

16 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)211MythicKO––€1.99–
PLSTMID-211MythicEN€2.89$3.32€2.38€3.05
PRM94060MythicEN––––
DBL211MythicEN€3.33$4.52€2.50€4.59
MID211MythicPT––€1.99–
MID211MythicES––€1.99€7.13
MID211MythicEN€3.74$3.17€1.99€3.58
MID211MythicRU––€1.99€2.40
MID211MythicIT––€1.99€3.86
MID211MythicZHT––€1.99€2.69
MID211MythicZHS––€1.99€9.23
MID211MythicFR––€1.99–
PMID211sMythicEN€5.92$6.81€3.90€8.17
MID211MythicDE––€1.99–
MID307MythicEN€8.87$11.05€4.00€5.74
MID279MythicEN€3.23$3.34€1.88€2.60

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list