Maître-chasseur de Tovolar // Chef de meute de Tovolar

Maître-chasseur de Tovolar // Chef de meute de Tovolar

Tovolar's Huntmaster // Tovolar's Packleader

Créature — humain et loup-garou // Créature — loup-garou6/6

Printed (FR)

Maître-chasseur de Tovolar

Créature — humain et loup-garou

Quand le Maître-chasseur de Tovolar arrive sur le champ de bataille, créez deux jetons de créature 2/2 verte Loup. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)

Oracle text (EN)

Tovolar's Huntmaster

Creature — Human Werewolf

When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Printed (FR)

Chef de meute de Tovolar

Créature — loup-garou

À chaque fois que le Chef de meute de Tovolar arrive sur le champ de bataille ou qu'il attaque, créez deux jetons de créature 2/2 verte Loup. {2}{G}{G} : Un autre loup ou loup-garou ciblé que vous contrôlez se bat contre une créature ciblée que vous ne contrôlez pas. Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)

Oracle text (EN)

Tovolar's Packleader

Creature — Werewolf

Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Printing details

Set
MID · 204
Rarity
Rare
Language
FR
Artist
Cristi Balanescu
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
November 1, 2026€0.21€0.45
October 29, 2026€0.22€0.45
October 28, 2026€0.21€0.45

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.21 30-day avg €0.22low – trend €0.83 30-day avg €0.55
CardTrader (FR)NM from €0.45 with Zero from €0.45NM from €1.10 with Zero from €1.10
CardTrader (any language)NM from €0.25 NM from €0.50

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  • Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  • If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)204RareFR––€0.21€0.45
PLSTMID-204RareEN€0.30$0.37€0.10€0.30
DBL204RareEN€0.45$0.70€0.15€0.56
PMID204sRareEN€1.33$1.00€0.49€1.50
MID204RareEN€0.22$0.37€0.21€0.25
MID204RareDE––€0.21€0.45
MID204RarePT––€0.21–
MID306RareEN€0.54$0.39€0.52€0.17
MID204RareKO––€0.21–
MID204RareZHT––€0.21–
MID204RareES––€0.21€0.33
MID204RareIT––€0.21€0.32
MID204RareRU––€0.21–
MID204RareZHS––€0.21€1.46

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