셀레스투스 성역화술사

셀레스투스 성역화술사

Celestus Sanctifier

생물 — 인간 성직자3/2

Printed (KO)

생물 — 인간 성직자

낮도 밤도 아니라면, 셀레스투스 성역화술사가 전장에 들어오면서 낮이 된다. 낮이 밤이 되거나 밤이 낮이 될 때마다, 당신의 서고 맨 위 카드 두 장을 본다. 그중 한 장을 당신의 무덤에 놓는다.

Oracle text (EN)

Creature — Human Cleric

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Printing details

Set
MID · 12
Rarity
Common
Language
KO
Artist
Irina Nordsol
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 28, 2026€0.04

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.04 30-day avg €0.03low €0.02 trend €0.03 30-day avg €0.04
CardTrader (KO)No offers
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • The card you don't put into your graveyard stays on top of your library.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)12CommonKO––€0.02–
DBL12CommonEN€0.07$0.28€0.02€0.11
MID12CommonDE––€0.02€0.11
MID12CommonPT––€0.02–
MID12CommonZHS––€0.02–
MID12CommonEN€0.04$0.05€0.02€0.11
MID12CommonFR––€0.02€0.11
MID12CommonRU––€0.02–
MID12CommonZHT––€0.02–
MID12CommonJA––€0.02€0.24
MID12CommonIT––€0.02€0.11
MID12CommonES––€0.02€0.11

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