Sanctificatrice du Celestus

Sanctificatrice du Celestus

Celestus Sanctifier

Créature — humain et clerc3/2

Printed (FR)

Créature — humain et clerc

Si ce n'est ni le jour ni la nuit, on passe au jour au moment où la Sanctificatrice du Celestus arrive sur le champ de bataille. À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, regardez les deux cartes du dessus de votre bibliothèque. Mettez l'une d'elles dans votre cimetière.

Oracle text (EN)

Creature — Human Cleric

If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.

Printing details

Set
MID · 12
Rarity
Common
Language
FR
Artist
Irina Nordsol
Released
2021-09-24
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
October 30, 2026€0.04€0.11
October 28, 2026€0.04–

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.04 30-day avg €0.03low €0.02 trend €0.03 30-day avg €0.04
CardTrader (FR)NM from €0.11 with Zero from €0.11NM from €0.11 with Zero from €0.29
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • The card you don't put into your graveyard stays on top of your library.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
MID(Shown printing)12CommonFR––€0.02€0.11
DBL12CommonEN€0.07$0.28€0.02€0.11
MID12CommonDE––€0.02€0.11
MID12CommonPT––€0.02–
MID12CommonZHS––€0.02–
MID12CommonKO––€0.02–
MID12CommonEN€0.04$0.05€0.02€0.11
MID12CommonRU––€0.02–
MID12CommonZHT––€0.02–
MID12CommonJA––€0.02€0.24
MID12CommonIT––€0.02€0.11
MID12CommonES––€0.02€0.11

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