Fiery Emancipation 



Enchantment
Oracle text (EN)
Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Printing details
- Set
- M21 · 366
- Rarity
- Mythic
- Language
- EN
- Artist
- Alexander Forssberg
- Released
- 2020-07-03
- Prices
- €17.47 · $23.85
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 29, 2026 | €17.47 | €24.11 |
| October 28, 2026 | €17.47 | €24.27 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €8.50 trend €17.47 30-day avg €13.27 | low €14.90 trend €19.29 30-day avg €17.40 |
| CardTrader (EN) | NM from €24.11 with Zero from €24.11 | NM from €28.98 with Zero from €28.98 |
| CardTrader (any language) | NM from €8.10 | NM from €15.16 |
Cardmarket updated Oct 29, 2026 · CardTrader updated Oct 29, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If an effect asks you to divide damage among targets, you must divide the unmodified damage before tripling it.
-
If a creature with trample you control would deal combat damage to a blocking creature while you control Fiery Emancipation, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have 2 damage assigned to the blocking creature and 1 damage assigned to the defending player. It will then deal 6 damage to the blocking creature and 3 damage to the defending player.
-
If multiple replacement or prevention effects try to modify damage that would be dealt to a player or permanent, the player or the controller of the permanent chooses the order in which they apply.