秘紋のアルマサウルス 


Runic Armasaur
クリーチャー — 恐竜2/5
Printed (JA)
クリーチャー — 恐竜
対戦相手がクリーチャーか土地の、マナ能力でない能力を起動するたび、あなたはカードを1枚引いてもよい。
Oracle text (EN)
Creature — Dinosaur
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Printing details
- Set
- M19 · 200
- Rarity
- Rare
- Language
- JA
- Artist
- Randy Vargas
- Released
- 2018-07-13
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €1.37 | €1.88 |
| November 1, 2026 | €1.39 | €1.88 |
| October 31, 2026 | €1.37 | €1.88 |
| October 30, 2026 | €1.28 | €1.88 |
| October 29, 2026 | €1.34 | €1.88 |
| October 28, 2026 | €1.36 | €1.88 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.30 trend €1.37 30-day avg €1.44 | low €1.00 trend €4.98 30-day avg €4.22 |
| CardTrader (JA) | NM from €1.88 with Zero from €1.93 | NM from – |
| CardTrader (any language) | NM from €1.30 | NM from €5.63 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
-
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
-
Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.
-
Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).