Víbora Espiralma

Víbora Espiralma

Soulcoil Viper

Criatura — Cobra2/3

Printed (PT)

Criatura — Cobra

{B}, {T}, sacrifique Víbora da Espiralma: Devolva o card de criatura alvo de seu cemitério ao campo de batalha com um marcador de finalidade. Ative somente como um feitiço. (Se uma criatura com marcador de finalidade morreria, em vez disso, exile-a.)

Oracle text (EN)

Creature — Snake

{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Printing details

Set
LCI · 120
Rarity
Uncommon
Language
PT
Artist
Allen Douglas
Released
2023-11-17
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.06
October 28, 2026€0.07

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.06 30-day avg €0.07low €0.02 trend €0.09 30-day avg €0.11
CardTrader (PT)No offers
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • Because you choose the target of Soulcoil Viper's ability before you pay the cost of sacrificing it, Soulcoil Viper can't be the target of its own ability.

  • Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

  • Multiple finality counters on a single permanent are redundant.

  • Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

  • Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
LCI(Shown printing)120UncommonPT––€0.02–
LCI120UncommonDE––€0.02€0.20
LCI120UncommonIT––€0.02€0.11
LCI120UncommonES––€0.02€0.11
LCI120UncommonEN€0.06$0.24€0.02€0.11
LCI120UncommonJA––€0.02€0.20
LCI120UncommonZHS––€0.02€0.19
LCI120UncommonFR––€0.02€0.29

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