Vipère annelâme

Vipère annelâme

Soulcoil Viper

Créature — serpent2/3

Printed (FR)

Créature — serpent

{B}, {T}, sacrifiez la Vipère annelâme : Renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière avec un marqueur « fatalité » sur elle. N'activez que lorsque vous pourriez lancer un rituel. (Si une créature avec un marqueur « fatalité » sur elle devait mourir, exilez-la à la place.)

Oracle text (EN)

Creature — Snake

{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Printing details

Set
LCI · 120
Rarity
Uncommon
Language
FR
Artist
Allen Douglas
Released
2023-11-17
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
November 3, 2026€0.06€0.29
November 2, 2026€0.06€0.16
October 30, 2026€0.07€0.16
October 28, 2026€0.07€0.29

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.06 30-day avg €0.07low €0.02 trend €0.09 30-day avg €0.11
CardTrader (FR)NM from €0.29 with Zero from €0.29NM from €0.60 with Zero from €0.60
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • Because you choose the target of Soulcoil Viper's ability before you pay the cost of sacrificing it, Soulcoil Viper can't be the target of its own ability.

  • Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

  • Multiple finality counters on a single permanent are redundant.

  • Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

  • Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
LCI(Shown printing)120UncommonFR––€0.02€0.29
LCI120UncommonDE––€0.02€0.20
LCI120UncommonIT––€0.02€0.11
LCI120UncommonES––€0.02€0.11
LCI120UncommonEN€0.06$0.24€0.02€0.11
LCI120UncommonJA––€0.02€0.20
LCI120UncommonZHS––€0.02€0.19
LCI120UncommonPT––€0.02–

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