Facteur de risque

Facteur de risque

Risk Factor

Éphémère

Printed (FR)

Éphémère

L'adversaire ciblé peut faire que le Facteur de risque lui inflige 4 blessures. Si ce joueur ne le fait pas, vous piochez trois cartes. Relancez (Vous pouvez lancer cette carte depuis votre cimetière en vous défaussant d'une carte en plus de payer ses autres coûts. Puis exilez cette carte.)

Oracle text (EN)

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Printing details

Set
GRN · 113
Rarity
Rare
Language
FR
Artist
Chris Seaman
Released
2018-10-05
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.68
November 1, 2026€0.66
October 29, 2026€0.61
October 28, 2026€0.63

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.68 30-day avg €0.55low – trend €1.30 30-day avg €1.45
CardTrader (FR)NM from – NM from €1.49 with Zero from €1.49
CardTrader (any language)NM from €0.59 NM from €1.40

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  • If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.

  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
GRN(Shown printing)113RareFR––€0.68€1.49
GRN113RareZHT––€0.68–
GRN113RareRU––€0.68€0.95
GRN113RareZHS––€0.68–
GRN113RarePT––€0.68–
GRN113RareEN€0.61$0.49€0.68€0.63
PGRN113pRareEN€0.55$0.95€0.54€1.39
GRN113RareDE––€0.68€1.60
GRN113RareIT––€0.68€0.75
PGRN113sRareRU––€0.80€6.14
GRN113RareJA––€0.68€0.68
GRN113RareKO––€0.68–
PGRN113sRareEN€1.28$1.32€0.80€1.95
GRN113RareES––€0.68€0.59

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