Factor de riesgo

Factor de riesgo

Risk Factor

Instantáneo

Printed (ES)

Instantáneo

El oponente objetivo puede hacer que el Factor de riesgo le haga 4 puntos de daño. Si ese jugador no lo hace, tú robas tres cartas. Recargar. (Puedes lanzar esta carta desde tu cementerio descartando una carta además de pagar sus otros costes. Luego, exilia esta carta.)

Oracle text (EN)

Instant

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Printing details

Set
GRN · 113
Rarity
Rare
Language
ES
Artist
Chris Seaman
Released
2018-10-05
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (ES)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (ES)
November 2, 2026€0.68€0.59
November 1, 2026€0.66€0.59
October 29, 2026€0.61€0.59
October 28, 2026€0.63€0.59

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.68 30-day avg €0.55low – trend €1.30 30-day avg €1.45
CardTrader (ES)NM from €0.59 with Zero from €0.59NM from –
CardTrader (any language)NM from €0.59 NM from €1.40

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

  • If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.

  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
GRN(Shown printing)113RareES––€0.68€0.59
GRN113RareZHT––€0.68–
GRN113RareRU––€0.68€0.95
GRN113RareZHS––€0.68–
GRN113RarePT––€0.68–
GRN113RareEN€0.61$0.49€0.68€0.63
PGRN113pRareEN€0.55$0.95€0.54€1.39
GRN113RareDE––€0.68€1.60
GRN113RareIT––€0.68€0.75
PGRN113sRareRU––€0.80€6.14
GRN113RareJA––€0.68€0.68
GRN113RareKO––€0.68–
GRN113RareFR––€0.68€1.49
PGRN113sRareEN€1.28$1.32€0.80€1.95

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