重力冲拳

重力冲拳

Gravitic Punch

法术

Printed (ZHS)

法术

目标由你操控的生物对目标牌手造成伤害,其数量等同于前者的力量。 再起(你可以从你的坟墓场施放此牌,但必须支付其所需费用并额外弃一张牌。然后放逐此牌。)

Oracle text (EN)

Sorcery

Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Printing details

Set
GRN · 105
Rarity
Common
Language
ZHS
Artist
Randy Vargas
Released
2018-10-05
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (ZHS)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (ZHS)
November 2, 2026€0.08€0.64
November 1, 2026€0.07€0.64
October 31, 2026€0.06€0.64
October 28, 2026€0.07€0.64

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.08 30-day avg €0.11low – trend €0.38 30-day avg €0.39
CardTrader (ZHS)NM from €0.64 with Zero from €0.64NM from –
CardTrader (any language)NM from €0.11 NM from €0.40

Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

  • If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • If the target creature or the target player is an illegal target as Gravitic Punch tries to resolve, the creature won't deal damage.

  • You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

  • A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
GRN(Shown printing)105CommonZHS––€0.02€0.64
PLSTGRN-105CommonEN€0.24$0.28€0.24€0.20
GRN105CommonEN€0.08$0.17€0.02€0.11
GRN105CommonFR––€0.02–
GRN105CommonJA––€0.02€0.60
GRN105CommonIT––€0.02€0.12
GRN105CommonES––€0.02€0.11
GRN105CommonPT––€0.02–
GRN105CommonKO––€0.02–
GRN105CommonRU––€0.02€0.15
GRN105CommonDE––€0.02€0.11
GRN105CommonZHT––€0.02–

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