Crystal Fragments // Summon: Alexander

Crystal Fragments // Summon: Alexander

Artifact — Equipment // Enchantment Creature — Saga Construct

Printed (IT)

Crystal Fragments

La creatura equipaggiata prende +1/+1. {5}{W}{W}: Esilia questo Equipaggiamento, poi rimettilo sul campo di battaglia trasformato sotto il controllo del suo proprietario. Attiva solo come una stregoneria. Equipaggiare {1} // (Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I, II ― Previeni tutto il danno che verrebbe inflitto alle creature che controlli in questo turno. III ― TAPpa tutte le creature controllate dai tuoi avversari. // Volare

Oracle text (EN)

Crystal Fragments

Artifact — Equipment

Equipped creature gets +1/+1. {5}{W}{W}: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. Equip {1}

Printed (IT)

Summon: Alexander

Oracle text (EN)

Summon: Alexander

Enchantment Creature — Saga Construct

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Prevent all damage that would be dealt to creatures you control this turn. III — Tap all creatures your opponents control. Flying

Printing details

Set
FIN · 13
Rarity
Uncommon
Language
IT
Artist
Bachzim
Released
2025-06-13
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
October 30, 2026€0.11€0.11
October 29, 2026€0.10€0.11
October 28, 2026€0.12€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.11 30-day avg €0.10low – trend €0.21 30-day avg €0.24
CardTrader (IT)NM from €0.11 with Zero from €0.18NM from €1.01
CardTrader (any language)NM from €0.11 NM from €0.13

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
FIN(Shown printing)13UncommonIT––€0.11€0.11
FIN13UncommonFR––€0.11€0.20
FIN13UncommonJA––€0.11–
FIN357UncommonJA––€0.38€0.45
FIN357UncommonES––€0.38€4.11
FIN13UncommonDE––€0.11€0.34
FIN13UncommonEN€0.11$0.24€0.11€0.11
FIN357UncommonDE––€0.38€0.58
FIN357UncommonIT––€0.38€1.10
FIN357UncommonEN€0.32$0.52€0.38€0.29
FIN13UncommonES––€0.11€0.78
FIN357UncommonFR––€0.38€0.60

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