Rhys, the Evermore 

Legendary Creature — Elf Warrior2/2
Oracle text (EN)
Legendary Creature — Elf Warrior
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
Printing details
- Set
- ECL · 354
- Rarity
- Rare
- Language
- EN
- Artist
- Kai Carpenter
- Released
- 2026-01-23
- Prices
- €0.69 · $0.45
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.74 | €0.11 |
| November 1, 2026 | €0.71 | €0.11 |
| October 31, 2026 | €0.69 | €0.11 |
| October 29, 2026 | €0.65 | €0.11 |
| October 28, 2026 | €0.66 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.74 30-day avg €0.59 | low €0.24 trend €0.79 30-day avg €1.01 |
| CardTrader (EN) | NM from €0.11 with Zero from €0.37 | NM from €0.52 with Zero from €0.52 |
| CardTrader (any language) | NM from €0.11 | NM from €0.52 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If the target creature dies but that card leaves the graveyard before the persist ability resolves, it won't be returned to the battlefield.
-
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.
-
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.