小さき者の救済者 

Savior of the Small
クリーチャー — コー・生存者3/4
Printed (JA)
クリーチャー — コー・生存者
生存 — あなたの第2メイン・フェイズの開始時に、小さき者の救済者がタップ状態である場合、あなたの墓地にありマナ総量が3以下であるクリーチャー・カード1枚を対象とする。それをあなたの手札に戻す。
Oracle text (EN)
Creature — Kor Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
Printing details
- Set
- DSK · 27
- Rarity
- Uncommon
- Language
- JA
- Artist
- Elizabeth Peiró
- Released
- 2024-09-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.14 |
| October 31, 2026 | €0.10 |
| October 29, 2026 | €0.11 |
| October 28, 2026 | €0.12 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.14 30-day avg €0.09 | low €0.02 trend €0.04 30-day avg €0.08 |
| CardTrader (JA) | NM from – | NM from €0.55 with Zero from €0.55 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
-
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
-
If the mana cost of a card in your graveyard includes
, X is 0 for the purpose of determining its mana value.
-
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
-
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
-
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.