Guivre de balustrade 


Balustrade Wurm
Créature — guivre5/5
Printed (FR)
Créature — guivre
Ce sort ne peut pas être contrecarré.
Piétinement, célérité
Délire — : Renvoyez sur le champ de bataille, depuis votre cimetière, la Guivre de balustrade avec un marqueur « fatalité » sur elle. N'activez que s'il y a au moins quatre types de carte parmi les cartes dans votre cimetière et que lorsque vous pourriez lancer un rituel.
Oracle text (EN)
Creature — Wurm
This spell can't be countered.
Trample, haste
Delirium — : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery.
Printing details
- Set
- DSK · 168
- Rarity
- Rare
- Language
- FR
- Artist
- Maxime Minard
- Released
- 2024-09-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| November 2, 2026 | €0.18 | €0.58 |
| October 29, 2026 | €0.19 | €0.58 |
| October 28, 2026 | €0.21 | €0.58 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.21 | low – trend €0.26 30-day avg €0.29 |
| CardTrader (FR) | NM from €0.58 with Zero from €0.58 | NM from €0.85 with Zero from €0.85 |
| CardTrader (any language) | NM from €0.11 | NM from €0.22 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
-
Multiple finality counters on a single permanent are redundant.
-
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
-
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
-
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.