Harsh Mentor 

Creature — Human Cleric2/2
Oracle text (EN)
Creature — Human Cleric
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.
Printing details
- Set
- DSC · 165
- Rarity
- Rare
- Language
- EN
- Artist
- Shreya Shetty
- Released
- 2024-09-27
- Prices
- €0.33 · $0.36
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.34 | €0.33 |
| October 31, 2026 | €0.33 | €0.33 |
| October 30, 2026 | €0.34 | €0.33 |
| October 29, 2026 | €0.31 | €0.33 |
| October 28, 2026 | €0.34 | €0.33 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.09 trend €0.34 30-day avg €0.30 | low – trend €0.21 30-day avg €0.21 |
| CardTrader (EN) | NM from €0.33 with Zero from €0.33 | NM from – |
| CardTrader (any language) | NM from €0.30 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Harsh Mentor's ability resolves before the ability that caused it to trigger.
-
Harsh Mentor's ability doesn't trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as embalm), even if that causes a card to be put onto the battlefield.
-
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Notably, exerting a creature isn't an activated ability.