Bombardamento alla Cieca

Bombardamento alla Cieca

Haphazard Bombardment

Incantesimo

Printed (IT)

Incantesimo

Quando il Bombardamento alla Cieca entra nel campo di battaglia, scegli quattro permanenti non incantesimo che non controlli e metti un segnalino mira su ciascuno di essi. All'inizio della tua sottofase finale, se due o più permanenti che non controlli hanno un segnalino mira, distruggi uno di quei permanenti a caso.

Oracle text (EN)

Enchantment

When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

Printing details

Set
DOM · 131
Rarity
Rare
Language
IT
Artist
Jesper Ejsing
Released
2018-04-27
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
October 28, 2026€0.09€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.09 30-day avg €0.11low €0.06 trend €0.28 30-day avg €0.24
CardTrader (IT)NM from €0.11 with Zero from €0.11NM from €0.60 with Zero from €0.60
CardTrader (any language)NM from €0.11 NM from €0.31

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • Aim counters are interchangeable. Your Haphazard Bombardment can destroy any permanent you don’t control with an aim counter on it no matter how that counter got there—for example, those aim counters may have come from a second Haphazard Bombardment that you or another opponent cast.

  • The nonenchantment permanents that receive aim counters aren’t targeted. Permanents with hexproof can be given an aim counter this way.

  • If one or more of the permanents with aim counters on them have indestructible, select the permanent destroyed at random from among the permanents with aim counters that don’t have indestructible.

  • Players can’t take actions between the time the permanent is randomly selected and the time it’s destroyed. Notably, if a land is randomly selected, it can’t be tapped for mana before being destroyed.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
DOM(Shown printing)131RareIT––€0.02€0.11
DOM131RareES––€0.02€0.19
PDOM131sRareEN€0.34$0.25€0.10€0.34
DOM131RareZHT––€0.02–
DOM131RarePT––€0.02€0.85
DOM131RareZHS––€0.02€0.86
DOM131RareKO––€0.02€0.60
DOM131RareRU––€0.02€0.24
DOM131RareJA––€0.02€0.34
DOM131RareDE––€0.02€0.85
DOM131RareFR––€0.02€0.19
DOM131RareEN€0.09$0.14€0.02€0.12

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