Bombardement incertain 

Haphazard Bombardment
Enchantement
Printed (FR)
Enchantement
Quand le Bombardement incertain arrive sur le champ de bataille, choisissez quatre permanents non-enchantement que vous ne contrôlez pas et mettez un marqueur « visée » sur chacun d'eux. Au début de votre étape de fin, si au moins deux permanents que vous ne contrôlez pas ont des marqueurs « visée » sur eux, détruisez un de ces permanents au hasard.
Oracle text (EN)
Enchantment
When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.
Printing details
- Set
- DOM · 131
- Rarity
- Rare
- Language
- FR
- Artist
- Jesper Ejsing
- Released
- 2018-04-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 28, 2026 | €0.09 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.09 30-day avg €0.11 | low €0.06 trend €0.28 30-day avg €0.24 |
| CardTrader (FR) | NM from €0.19 with Zero from €0.19 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.31 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
Aim counters are interchangeable. Your Haphazard Bombardment can destroy any permanent you don’t control with an aim counter on it no matter how that counter got there—for example, those aim counters may have come from a second Haphazard Bombardment that you or another opponent cast.
-
The nonenchantment permanents that receive aim counters aren’t targeted. Permanents with hexproof can be given an aim counter this way.
-
If one or more of the permanents with aim counters on them have indestructible, select the permanent destroyed at random from among the permanents with aim counters that don’t have indestructible.
-
Players can’t take actions between the time the permanent is randomly selected and the time it’s destroyed. Notably, if a land is randomly selected, it can’t be tapped for mana before being destroyed.