Caricaflusso 


Fluxcharger
Creatura — Bizzarria1/5
Printed (IT)
Creatura — Bizzarria
Volare Ogniqualvolta lanci una magia istantaneo o stregoneria, puoi scambiare la forza e la costituzione del Caricaflusso fino alla fine del turno.
Oracle text (EN)
Creature — Weird
Flying Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.
Printing details
- Set
- DGM · 71
- Rarity
- Uncommon
- Language
- IT
- Artist
- Willian Murai
- Released
- 2013-05-03
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| October 31, 2026 | €0.07 | €0.11 |
| October 28, 2026 | €0.08 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.07 30-day avg €0.06 | low – trend €0.33 30-day avg €0.27 |
| CardTrader (IT) | NM from €0.11 with Zero from €0.13 | NM from €0.55 with Zero from €0.55 |
| CardTrader (any language) | NM from €0.11 | NM from €0.29 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
-
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
-
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.