Candletrap

Candletrap

Enchantment — Aura

Oracle text (EN)

Enchantment — Aura

Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Printing details

Set
DBL · 9
Rarity
Common
Language
EN
Artist
Manuel Castañón
Released
2022-01-28
Prices
€0.15 · $0.23

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 28, 2026€0.15€0.12

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.15 30-day avg €0.11low €0.09 trend €0.24 30-day avg €0.24
CardTrader (EN)NM from €0.12 with Zero from €0.12NM from €0.28 with Zero from €0.28
CardTrader (any language)NM from €0.12 NM from €0.28

Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

  • For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
DBL(Shown printing)9CommonEN€0.15$0.23€0.15€0.12
MID9CommonJA––€0.02€0.29
MID9CommonEN€0.10$0.25€0.02€0.11
MID9CommonRU––€0.02–
MID9CommonPT––€0.02–
MID9CommonKO––€0.02–
MID9CommonZHS––€0.02–
MID9CommonIT––€0.02€0.11
MID9CommonZHT––€0.02–
MID9CommonDE––€0.02€0.11
MID9CommonES––€0.02€0.14
MID9CommonFR––€0.02€0.14

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list