Magister-Sphinx

Magister-Sphinx

Magister Sphinx

Artefaktkreatur — Sphinx5/5

Printed (DE)

Artefaktkreatur — Sphinx

Fliegend Wenn die Magister-Sphinx ins Spiel kommt, wird der Lebenspunktestand eines Spielers deiner Wahl genau 10.

Oracle text (EN)

Artifact Creature — Sphinx

Flying When this creature enters, target player's life total becomes 10.

Printing details

Set
CON · 116
Rarity
Rare
Language
DE
Artist
Steven Belledin
Released
2009-02-06
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 31, 2026€1.02
October 30, 2026€1.03
October 29, 2026€1.06
October 28, 2026€1.07

Prices

SourceNon-foilFoil
Cardmarketlow – trend €1.02 30-day avg €0.92low – trend €1.26 30-day avg €1.26
CardTrader (DE)No offers
CardTrader (any language)NM from €0.20 NM from €1.98

Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • This ability is not optional.

  • For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.

  • In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.

Printings

20 printings

SetNo.RarityLanguageEURUSDCMCT
CON(Shown printing)116RareDE––€1.02–
2X2519RareEN–$18.54€8.00€15.15
2X2519RareFR––€8.00–
2X2247RareJA––€1.30€1.01
2X2519RareJA––€8.00–
2X2247RareEN€1.23$10.35€1.30€0.12
2X2519RareZHS––€8.00–
2X2247RareZHS––€1.30–
2X2247RareFR––€1.30€5.03
2X2247RareDE––€1.30–
2X2519RareDE––€8.00–
ARC89RareEN€1.49$2.25€1.82€0.45
CON116RareES––€1.02€1.98
CON116RareZHS––€1.02€1.21
CON116RarePT––€1.02–
CON116RareFR––€1.02–
CON116RareRU––€1.02–
CON116RareJA––€1.02–
CON116RareEN€1.03$5.59€1.02€0.40
CON116RareIT––€1.02€0.20

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list