惰性の呪い

惰性の呪い

Curse of Inertia

エンチャント — オーラ・呪い

Printed (JA)

エンチャント — オーラ・呪い

エンチャント(プレイヤー)プレイヤー1人がエンチャントされているプレイヤーを1体以上のクリーチャーで攻撃するたび、その攻撃側プレイヤーが選んだパーマネント1つを対象とする。その攻撃側プレイヤーはそれをタップまたはアンタップしてもよい。

Oracle text (EN)

Enchantment — Aura Curse

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Printing details

Set
C13 · 36
Rarity
Uncommon
Language
JA
Artist
Jasper Sandner
Released
2013-11-01
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (JA)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (JA)
October 31, 2026€0.27€0.49
October 28, 2026€0.25€0.49

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.27 30-day avg €0.24low – trend €0.14 30-day avg €0.09
CardTrader (JA)NM from €0.49 with Zero from €0.49NM from –
CardTrader (any language)NM from €0.11 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Each of the Curses can be attached to any player, including the player who cast the Curse.

  • Curse is an enchantment type, not a creature type (or any other kind of subtype).

  • The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.

  • Curse of Inertia’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.

  • A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.

  • Even though the attacking player chooses the target of the ability, the ability is still controlled by the player who controls Curse of Inertia. Notably, a creature with hexproof controlled by the player who controls Curse of Inertia could be chosen, even though another player may be choosing the target.

  • The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
C13(Shown printing)36UncommonJA––€0.27€0.49
CMA35UncommonEN€0.34$0.31€0.34€0.22
C1336UncommonES––€0.27€0.13
C1336UncommonIT––€0.27€0.11
C1336UncommonEN€0.27$0.30€0.27€0.19
C1336UncommonDE––€0.27€0.48
C1336UncommonFR––€0.27€0.19

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