Целитель из Рода Каластрия 

Kalastria Healer
Существо — Вампир Священник Союзник1/2
Printed (RU)
Существо — Вампир Священник Союзник
Сплочение — Каждый раз, когда Целитель из Рода Каластрия или другой Союзник выходит на поле битвы под вашим контролем, каждый оппонент теряет 1 жизнь, а вы получаете 1 жизнь.
Oracle text (EN)
Creature — Vampire Cleric Ally
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Printing details
- Set
- BFZ · 114
- Rarity
- Common
- Language
- RU
- Artist
- Anthony Palumbo
- Released
- 2015-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.13 |
| November 1, 2026 | €0.15 |
| October 28, 2026 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.08 | low – trend €0.50 30-day avg €0.44 |
| CardTrader (RU) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.45 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
-
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.