カラストリアの癒し手 

Kalastria Healer
クリーチャー — 吸血鬼・クレリック・同盟者1/2
Printed (JA)
クリーチャー — 吸血鬼・クレリック・同盟者
結集 ― カラストリアの癒し手か他の同盟者が1体あなたのコントロール下で戦場に出るたび、各対戦相手はそれぞれ1点のライフを失い、あなたは1点のライフを得る。
Oracle text (EN)
Creature — Vampire Cleric Ally
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Printing details
- Set
- BFZ · 114
- Rarity
- Common
- Language
- JA
- Artist
- Anthony Palumbo
- Released
- 2015-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.13 | €0.11 |
| November 1, 2026 | €0.15 | €0.11 |
| October 28, 2026 | €0.14 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.08 | low – trend €0.50 30-day avg €0.44 |
| CardTrader (JA) | NM from €0.11 with Zero from €0.19 | NM from €2.20 with Zero from €2.20 |
| CardTrader (any language) | NM from €0.11 | NM from €0.45 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
-
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.