Phantasmal Fiend

Phantasmal Fiend

Creature — Illusion1/5

Oracle text (EN)

Creature — Illusion

{B}: This creature gets +1/-1 until end of turn. {1}{U}: Switch this creature's power and toughness until end of turn.

Printing details

Set
ALL · 57a
Rarity
Common
Language
EN
Artist
Scott Kirschner
Released
1996-06-10
Prices
€0.14 · $0.06

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 30, 2026€0.14€0.25
October 28, 2026€0.12€0.25

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.14 30-day avg €0.14low – trend €0.00 30-day avg –
CardTrader (EN)NM from €0.25 with Zero from €0.25NM from –
CardTrader (any language)NM from €0.19 NM from –

Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Legal
  • premodern Legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.

  • Effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend's first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.

  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.

  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.

Printings

22 printings

SetNo.RarityLanguageEURUSDCMCT
ALL(Shown printing)57aCommonEN€0.14$0.06€0.14€0.25
ME2108CommonEN––––
CST57aCommonPT––€0.02–
CST57aCommonIT––€0.02€0.30
CST57aCommonJA––€0.02–
CST57aCommonFR––€0.02€0.36
CST57aCommonDE––€0.02€0.19
CST57aCommonES––€0.02€0.44
CST57aCommonEN€0.08$0.09€0.02€0.29
DKM8bCommonEN€0.23$0.25€0.05€0.19
DKM8aCommonEN€0.29–€0.10€0.19
ALL57aCommonDE––€0.14€0.44
ALL57bCommonES––€0.02€0.34
ALL57bCommonEN€0.10$0.09€0.02€0.19
ALL57bCommonIT––€0.02€0.78
ALL57bCommonPT––€0.02€0.34
ALL57aCommonES––€0.14€0.34
ALL57aCommonIT––€0.14€0.19
ALL57bCommonDE––€0.02€0.44
ALL57aCommonPT––€0.14€0.19
ALL57aCommonFR––€0.14€0.28
ALL57bCommonFR––€0.02€0.21

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