Winter's Night

Winter's Night

World Enchantment

Oracle text (EN)

World Enchantment

Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.

Printing details

Set
ALL · 114
Rarity
Rare
Language
EN
Artist
Rob Alexander
Released
1996-06-10
Prices
€0.92 · $0.84

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€0.87€1.10
November 1, 2026€0.89€1.09
October 31, 2026€0.92€1.02
October 29, 2026€0.92€0.85
October 28, 2026€0.85€0.85

Prices

SourceNon-foilFoil
Cardmarketlow €0.19 trend €0.87 30-day avg €0.85low – trend €0.00 30-day avg –
CardTrader (EN)NM from €1.10 with Zero from €1.10NM from –
CardTrader (any language)NM from €1.10 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If a land affected by Winter's Night is untapped at the time its controller's next untap step begins, the "doesn't untap" effect doesn't do anything. It won't apply at some later time when that land is tapped.

  • Winter's Night doesn't track the lands' controllers. If an affected land changes controllers before its old controller's next untap step, Winter's Night will prevent it from being untapped during its new controller's next untap step.

  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
ALL(Shown printing)114RareEN€0.92$0.84€0.19€1.10
ME2200RareEN––––
ALL114RareES––€0.19€2.55
ALL114RareIT––€0.19€3.08
ALL114RareDE––€0.19€1.60
ALL114RarePT––€0.19€1.55
ALL114RareFR––€0.19€1.60

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