Armure de cuir 
Leather Armor
Artefact : équipement
Printed (FR)
Artefact : équipement
La créature équipée gagne +0/+1 et a parade . (À chaque fois que la créature équipée devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie
.)
Équipement
. N'activez qu'une seule fois par tour.
Oracle text (EN)
Artifact — Equipment
Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. Activate only once each turn.
Printing details
- Set
- AFR · 248
- Rarity
- Common
- Language
- FR
- Artist
- Martina Pilcerova
- Released
- 2021-07-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| November 2, 2026 | €0.07 | €0.17 |
| October 30, 2026 | €0.08 | €0.17 |
| October 28, 2026 | €0.07 | €0.17 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.07 30-day avg €0.09 | low – trend €0.11 30-day avg €0.22 |
| CardTrader (FR) | NM from €0.17 with Zero from €0.28 | NM from €0.29 with Zero from €0.34 |
| CardTrader (any language) | NM from €0.11 | NM from €0.23 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.