Lederrüstung 
Leather Armor
Artefakt — Ausrüstung
Printed (DE)
Artefakt — Ausrüstung
Die ausgerüstete Kreatur erhält +0/+1 und hat Abwehr . (Immer wenn die ausgerüstete Kreatur das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, neutralisiere ihn bzw. sie, es sei denn, jener Spieler bezahlt
.)
Ausrüsten
. Aktiviere diese Fähigkeit nur einmal pro Zug.
Oracle text (EN)
Artifact — Equipment
Equipped creature gets +0/+1 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. Activate only once each turn.
Printing details
- Set
- AFR · 248
- Rarity
- Common
- Language
- DE
- Artist
- Martina Pilcerova
- Released
- 2021-07-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €0.07 | €0.11 |
| October 30, 2026 | €0.08 | €0.11 |
| October 28, 2026 | €0.07 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.07 30-day avg €0.09 | low – trend €0.11 30-day avg €0.22 |
| CardTrader (DE) | NM from €0.11 with Zero from €0.29 | NM from €0.79 with Zero from €0.79 |
| CardTrader (any language) | NM from €0.11 | NM from €0.23 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.