March of the Machines 

Enchantment
Oracle text (EN)
Enchantment
Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)
Printing details
- Set
- 10E · 91
- Rarity
- Rare
- Language
- EN
- Artist
- Ben Thompson
- Released
- 2007-07-13
- Prices
- €0.40 · $1.95
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 30, 2026 | €0.40 | €0.60 |
| October 28, 2026 | €0.39 | €0.60 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.09 trend €0.40 30-day avg €0.43 | low €2.00 trend €7.72 30-day avg €4.99 |
| CardTrader (EN) | NM from €0.60 with Zero from €0.85 | NM from €14.71 with Zero from €14.71 |
| CardTrader (any language) | NM from €0.47 | NM from €14.71 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If an Equipment becomes a creature, it can no longer equip a creature. If it's currently attached to a creature, it becomes unattached (but remains on the battlefield). You can activate the Equipment's equip ability, but it won't do anything.
-
If a noncreature artifact is also another card type, such as enchantment or land, it will retain those types in addition to being an artifact creature.
-
Each artifact land has a mana value of 0. March of the Machines makes them 0/0 creatures, which are put into the graveyard as a state-based action.
-
If a noncreature artifact becomes an artifact creature this way and then another effect animates it, the new effect overrides March of the Machines's effect. For example, Chimeric Staff is a 4/4 creature while March of the Machines is on the battlefield. If you activate Chimeric Staff's ability and choose X = 5, Chimeric Staff will be a 5/5 artifact creature for the rest of the turn.
-
A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its
abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.