海户之盾琳法拉 


Linvala, Shield of Sea Gate
传奇生物 ~天使/法术师3/3
Stampata (ZHS)
传奇生物 ~天使/法术师
飞行 在你回合的战斗开始时,若你的冒险团满编,则选择目标由对手操控的非地永久物。直到你的下一个回合,它不能进行攻击或阻挡,其起动式异能也不能起动。 牺牲琳法拉:选择辟邪或不灭。由你操控的生物获得该异能直到回合结束。
Testo oracle (EN)
Legendary Creature — Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Dettagli della stampa
- Set
- ZNR · 226
- Rarità
- Rara
- Lingua
- ZHS
- Artista
- Wayne Reynolds
- Uscita
- 2020-09-25
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 0,30 € |
| 1 novembre 2026 | 0,32 € |
| 31 ottobre 2026 | 0,31 € |
| 30 ottobre 2026 | 0,34 € |
| 29 ottobre 2026 | 0,35 € |
| 28 ottobre 2026 | 0,33 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,30 € media 30 gg 0,29 € | minimo – trend 0,53 € media 30 gg 0,43 € |
| CardTrader (ZHS) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,20 € | NM da 0,24 € |
Cardmarket aggiornato il 3 nov 2026 · CardTrader aggiornato il 3 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
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If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric.
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An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number.
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Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected.
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To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
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In a multiplayer game, if you leave the game after Linvala’s middle ability resolves but before your next turn begins, its effect lasts until your next turn would have begun. It neither expires immediately nor lasts indefinitely.
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The nonland permanent remains affected until your next turn even if the number of creatures in your party changes or Linvala leaves the battlefield.
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No abilities of the affected permanent can be activated, including mana abilities.
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Linvala’s middle ability won’t trigger at all if you don’t have a full party as your combat phase begins. It won’t affect the target if you don’t have a full party as it resolves. The number of creatures in your party may change between these times, however.
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Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.