생명의 유대의 성직자 

Cleric of Life's Bond
생물 — 흡혈귀 성직자2/2
Stampata (KO)
생물 — 흡혈귀 성직자
다른 성직자가 당신의 조종하에 전장에 들어올 때마다, 당신은 생명 1점을 얻는다. 당신이 각 턴에 처음으로 생명점을 얻을 때마다, 생명의 유대의 성직자에 +1/+1 카운터 한 개를 올려놓는다.
Testo oracle (EN)
Creature — Vampire Cleric
Whenever another Cleric you control enters, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.
Dettagli della stampa
- Set
- ZNR · 222
- Rarità
- Non comune
- Lingua
- KO
- Artista
- Andrey Kuzinskiy
- Uscita
- 2020-09-25
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,15 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,15 € media 30 gg 0,14 € | minimo – trend 0,31 € media 30 gg 0,25 € |
| CardTrader (KO) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,17 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
-
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
-
An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
-
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.