Axis of Mortality 


Enchantment
Testo oracle (EN)
Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
Dettagli della stampa
- Set
- XLN · 3
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Bastien L. Deharme
- Uscita
- 2017-09-29
- Prezzi
- 1,00 € · 1,78 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 1,00 € | 1,34 € |
| 28 ottobre 2026 | 1,02 € | 1,34 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,00 € media 30 gg 1,02 € | minimo 0,90 € trend 1,95 € media 30 gg 1,70 € |
| CardTrader (EN) | NM da 1,34 € con Zero da 1,34 € | NM da 3,08 € con Zero da 3,08 € |
| CardTrader (tutte le lingue) | NM da 0,29 € | NM da 2,59 € |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
If a player can’t gain life, that player can’t exchange life totals with a player with a higher life total. If a player can’t lose life, that player can’t exchange life totals with a player with a lower life total. In either of these cases, neither player’s life total will change.
-
If one of the targeted players is an illegal target when the triggered ability of Axis of Mortality tries to resolve, the exchange won’t happen. Neither player’s life total will change.
-
When the life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total. For example, if player A has 5 life and player B has 3 life before the exchange, player A will lose 2 life and player B will gain 2 life. Replacement effects may modify these gains and losses, and triggered abilities may trigger on them.
-
In a Two-Headed Giant game, each player is considered to have the same life total as their team. If the two targeted players are on different teams, those players gain or lose the appropriate amount of life so that the teams end up exchanging life totals. If the two targeted players are teammates, they can’t exchange life totals.