Lichtbrechungs-Falle 

Refraction Trap
Spontanzauber — Falle
Stampata (DE)
Spontanzauber — Falle
Falls ein Gegner in diesem Zug einen roten Spontanzauber oder eine rote Hexerei gewirkt hat, kannst du bezahlen, anstatt die Manakosten der Lichtbrechungs-Falle zu bezahlen.
Verhindere die nächsten 3 Schadenspunkte, die in diesem Zug dir und/oder bleibenden Karten, die du kontrollierst, von einer Schadensquelle, die du bestimmst, zugefügt würden. Falls auf diese Weise Schaden verhindert wurde, fügt die Lichtbrechungs-Falle einer Kreatur oder einem Spieler deiner Wahl so viele Schadenspunkte zu.
Testo oracle (EN)
Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Dettagli della stampa
- Set
- WWK · 17
- Rarità
- Non comune
- Lingua
- DE
- Artista
- Zoltan Boros & Gabor Szikszai
- Uscita
- 2010-02-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 28 ottobre 2026 | 0,10 € | 0,29 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,10 € media 30 gg 0,10 € | minimo 0,10 € trend 0,24 € media 30 gg 0,25 € |
| CardTrader (DE) | NM da 0,29 € con Zero da 0,29 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,13 € | NM da 0,59 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
Refraction Trap doesn’t target the source of the damage it prevents. You choose that source as Refraction Trap resolves. If you cast Refraction Trap for
, the source you choose doesn’t have to be the red instant or sorcery spell an opponent cast.
-
If the chosen source would deal damage, Refraction Trap prevents 3 of that source’s damage and the source deals its excess damage (if any) at the same time. Immediately afterward, as part of that same prevention effect, Refraction Trap deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.
-
If the chosen source would simultaneously deal damage to multiple permanents you control, or would simultaneously deal damage to you and at least one permanent you control, you choose which of that damage to prevent. For example, if the chosen source is Earthquake, you might choose to prevent the next 2 damage it would deal to you and the next 1 damage it would deal to a creature you control. You don’t decide until the point at which the source would deal its damage.
-
If Refraction Trap doesn’t prevent any damage (perhaps because a different prevention effect is applied to the damage the source would deal, or because the damage is unpreventable), Refraction Trap won’t deal any damage itself.
-
Refraction Trap’s only target is the permanent or player it may deal damage to. You choose that target as you cast Refraction Trap, not at the time it prevents damage.
-
Refraction Trap’s effect is not a redirection effect. If it prevents damage, Refraction Trap (not the chosen source) deals damage to the targeted permanent or player as part of that prevention effect. Refraction Trap is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.
-
Whether the targeted permanent or player is still a legal target is no longer checked after Refraction Trap resolves. For example, if a creature targeted by Refraction Trap gains shroud after Refraction Trap resolves but before it prevents damage, Refraction Trap will still prevent damage and still deal damage to that creature. If Refraction Trap can’t deal damage to the targeted permanent or player (because the creature is no longer on the battlefield, or is no longer a creature, or the player is no longer in the game, for example), it will still prevent damage. It just won’t deal any damage itself.
-
Refraction Trap can prevent damage that would be dealt to you, one or more creatures you control, and/or one or more planeswalkers you control.
-
If the targeted permanent or player is an illegal target by the time Refraction Trap resolves, the entire spell doesn’t resolve. No damage will be prevented.