Sanguine Bond 


Enchantment
Testo oracle (EN)
Enchantment
Whenever you gain life, target opponent loses that much life.
Dettagli della stampa
- Set
- WOT · 35
- Rarità
- Rara
- Lingua
- EN
- Artista
- Harry Conway
- Uscita
- 2023-09-08
- Prezzi
- 4,82 € · 6,46 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 2 novembre 2026 | 4,86 € | 5,68 € |
| 1 novembre 2026 | 4,74 € | 5,68 € |
| 31 ottobre 2026 | 4,82 € | 5,68 € |
| 29 ottobre 2026 | 4,89 € | 5,68 € |
| 28 ottobre 2026 | 4,88 € | 5,68 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 1,50 € trend 4,86 € media 30 gg 4,79 € | minimo 3,99 € trend 7,67 € media 30 gg 7,99 € |
| CardTrader (EN) | NM da 5,68 € con Zero da 6,14 € | NM da 9,30 € con Zero da 9,30 € |
| CardTrader (tutte le lingue) | NM da 3,07 € | NM da 4,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
-
If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
-
If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
-
In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.