Callous Sell-Sword // 同归一烬

Callous Sell-Sword // 同归一烬

Callous Sell-Sword // Burn Together

生物 — 人类/士兵 // 法术~历险2/2

Stampata (ZHS)

Callous Sell-Sword

生物 — 人类/士兵

冷酷贷剑客进战场时上面有数个+1/+1指示物,其数量等同于本回合中在你操控下死去的生物数量。

Testo oracle (EN)

Callous Sell-Sword

Creature — Human Soldier

This creature enters with a +1/+1 counter on it for each creature that died under your control this turn.

Stampata (ZHS)

同归一烬

法术~历险

目标由你操控的生物对任意另一个目标造成等同于其力量的伤害。然后将它牺牲。

Testo oracle (EN)

Burn Together

Sorcery — Adventure

Target creature you control deals damage equal to its power to any other target. Then sacrifice it.

Dettagli della stampa

Set
WOE · 221
Rarità
Non comune
Lingua
ZHS
Artista
Valera Lutfullina
Uscita
2023-09-08
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
2 novembre 20260,18 €
30 ottobre 20260,20 €
29 ottobre 20260,21 €
28 ottobre 20260,20 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,18 € media 30 gg 0,28 €minimo – trend 0,26 € media 30 gg 0,36 €
CardTrader (ZHS)Nessuna offerta
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,11 €

Cardmarket aggiornato il 3 nov 2026 · CardTrader aggiornato il 3 nov 2026

Legalità

  • standard Legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Legale
  • timeless Legale
  • tlr Legale

Ruling

  • If the last target of Burn Together is an illegal target as the spell resolves but the first target is still legal, Burn Together will still resolve and you'll still sacrifice the first target.

  • You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

  • If the first target of Burn Together is an illegal target as the spell resolves but the last target is still legal, Burn Together will resolve, but no damage will be dealt and nothing will be sacrificed.

  • An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).

  • When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

  • Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

  • If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.

  • An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.

  • If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.

  • If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.

  • If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.

  • If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

  • If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.

  • If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.

Stampe

8 stampe

SetN.RaritàLinguaEURUSDCMCT
WOE(Stampa mostrata)221Non comuneZHS––0,18 €–
WOE221Non comuneIT––0,18 €0,11 €
WOE221Non comuneES––0,18 €0,34 €
WOE221Non comuneJA––0,18 €4,35 €
WOE221Non comuneDE––0,18 €0,29 €
WOE221Non comuneEN0,18 €0,25 USD0,18 €0,11 €
WOE221Non comuneFR––0,18 €0,36 €
WOE221Non comunePT––0,18 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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