Karvanista, Loyal Lupari // ルパリの盾(たて)

Karvanista, Loyal Lupari // ルパリの盾(たて)

Karvanista, Loyal Lupari // Lupari Shield

伝説のクリーチャー — エイリアン・犬・兵士 // ソーサリー ― 出来事5/5

Stampata (JA)

Karvanista, Loyal Lupari

伝説のクリーチャー — エイリアン・犬・兵士

警戒、トランプル、速攻 義理堅いルパリ族、カルバニスタが攻撃するたび、あなたがコントロールしている各人間の上にそれぞれ+1/+1カウンター1個を置く。

Testo oracle (EN)

Karvanista, Loyal Lupari

Legendary Creature — Alien Dog Soldier

Vigilance, trample, haste Whenever Karvanista attacks, put a +1/+1 counter on each Human you control.

Stampata (JA)

ルパリの盾(たて)

ソーサリー ― 出来事

次のあなたのターンまで、あなたがコントロールしているすべての人間は破壊不能を得る。(その後、このカードを追放する。後で追放領域にあるこのクリーチャーを唱えてもよい。)

Testo oracle (EN)

Lupari Shield

Sorcery — Adventure

Humans you control gain indestructible until your next turn. (Then exile this card. You may cast the creature later from exile.)

Dettagli della stampa

Set
WHO · 106
Rarità
Rara
Lingua
JA
Artista
Erion Makuo
Uscita
2023-10-13
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
1 novembre 20260,24 €
29 ottobre 20260,26 €
28 ottobre 20260,23 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,05 € trend 0,24 € media 30 gg 0,21 €minimo 0,20 € trend 0,65 € media 30 gg 0,64 €
CardTrader (JA)NM da – NM da 0,86 € con Zero da 0,86 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,84 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Non legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Non legale

Ruling

  • When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.

  • If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.

  • If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

  • This adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Karvanista, Loyal Lupari is a creature card whose mana value is 5.

  • If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile.

  • You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

  • If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

  • If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell.

  • An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.

  • If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

  • Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.

Stampe

5 stampe

SetN.RaritàLinguaEURUSDCMCT
WHO(Stampa mostrata)106RaraJA––0,05 €0,86 €
WHO106RaraFR––0,05 €0,89 €
WHO106RaraDE––0,05 €0,29 €
WHO711RaraEN2,77 €5,46 USD1,89 €4,90 €
WHO106RaraEN0,26 €0,34 USD0,05 €0,11 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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