Eye of Singularity 

World Enchantment
Testo oracle (EN)
World Enchantment
When this enchantment enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated. Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
Dettagli della stampa
- Set
- VIS · 4
- Rarità
- Rara
- Lingua
- EN
- Artista
- Eric Peterson
- Uscita
- 1997-02-03
- Prezzi
- 1,14 € · 2,70 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 28 ottobre 2026 | 1,14 € | 1,90 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,25 € trend 1,14 € media 30 gg 1,20 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (EN) | NM da 1,90 € con Zero da 1,90 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,98 € | NM da – |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Legale
- premodern Legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
If a permanent enters as a copy of another permanent, the permanent it is copying is destroyed and the copy stays on the battlefield.
-
Since phasing in does not cause enters abilities to trigger, it is possible to phase in a card which is already on the battlefield and not trigger this effect.
-
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.