Platinum Emperion 
Artifact Creature — Golem8/8
Testo oracle (EN)
Artifact Creature — Golem
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
Dettagli della stampa
- Set
- UMA · 233
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Igor Kieryluk
- Uscita
- 2018-12-07
- Prezzi
- 9,61 € · 19,52 USD
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 5,53 € trend 9,86 € media 30 gg 9,98 € | minimo 13,99 € trend 17,50 € media 30 gg 14,83 € |
| CardTrader (EN) | NM da 10,34 € con Zero da 10,34 € | NM da 16,62 € con Zero da 16,62 € |
| CardTrader (tutte le lingue) | NM da 6,91 € | NM da 16,62 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
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Effects that replace an event with having you gain life (like Words of Worship’s effect does) or having you lose life will end up replacing the event with nothing.
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If an effect says to set your life total to a certain number, that part of the effect won’t do anything.
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In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn’t cause you to lose life.
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Platinum Emperion’s ability doesn’t prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won’t lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won’t gain any life.
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Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn’t change as a result.
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If an effect would cause you to exchange life totals with another player, the exchange won’t happen. Neither player’s life total changes.
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You can’t pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won’t result in your life total changing.
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Spells and abilities that would normally cause you to gain or lose life still resolve, but the life-gain or life-loss part simply has no effect.
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Effects that would replace having you gain life with some other event won’t be able to be applied because it’s impossible for you to gain life.
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If a cost would include causing you to gain life (like the alternative cost of an opponent’s Invigorate does), that cost can’t be paid.