Sozin's Comet 


Sorcery
Testo oracle (EN)
Sorcery
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Dettagli della stampa
- Set
- TLA · 154
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Salvatorre Zee Yazzie
- Uscita
- 2025-11-21
- Prezzi
- 2,92 € · 2,99 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 31 ottobre 2026 | 2,93 € | 1,98 € |
| 30 ottobre 2026 | 2,92 € | 1,98 € |
| 29 ottobre 2026 | 2,97 € | 1,98 € |
| 28 ottobre 2026 | 2,86 € | 1,98 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 1,40 € trend 2,93 € media 30 gg 2,98 € | minimo 2,47 € trend 3,82 € media 30 gg 3,64 € |
| CardTrader (EN) | NM da 1,98 € con Zero da 3,08 € | NM da 3,80 € con Zero da 3,80 € |
| CardTrader (tutte le lingue) | NM da 1,98 € | NM da 3,03 € |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
-
If you're casting a foretold card from exile for its foretell cost, you can't choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
-
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
-
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.
-
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
-
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N
. Until end of combat, you don't lose this mana as steps end."
-
Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana.
-
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
-
Firebending abilities aren't mana abilities. They use the stack and can be responded to.