Neriv, Herz des Sturms 



Neriv, Heart of the Storm
Legendäre Kreatur — Geist, Drache4/5
Stampata (DE)
Legendäre Kreatur — Geist, Drache
Fliegend Falls eine Kreatur, die du kontrollierst und die in diesem Zug ins Spiel gekommen ist, Schaden zufügen würde, fügt sie stattdessen doppelt so viele Schadenspunkte zu.
Testo oracle (EN)
Legendary Creature — Spirit Dragon
Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
Dettagli della stampa
- Set
- TDM · 210
- Rarità
- Mitica
- Lingua
- DE
- Artista
- Victor Adame Minguez
- Uscita
- 2025-04-11
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 1 novembre 2026 | 1,70 € | 2,54 € |
| 31 ottobre 2026 | 1,67 € | 2,54 € |
| 30 ottobre 2026 | 1,69 € | 2,54 € |
| 29 ottobre 2026 | 1,68 € | 2,54 € |
| 28 ottobre 2026 | 1,63 € | 2,54 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,70 € trend 1,70 € media 30 gg 1,73 € | minimo 1,18 € trend 2,36 € media 30 gg 2,46 € |
| CardTrader (DE) | NM da 2,54 € con Zero da 2,54 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,83 € | NM da 3,03 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
-
If damage dealt is being divided or assigned among multiple permanents or players, that damage is divided or assigned before any effects modify how much damage would be dealt. For example, say you control Neriv and you attack an opponent with a 5/5 creature with trample and haste that entered this turn. If it’s blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then doubled to 4 and 6, respectively.
-
The damage is dealt by the same source as the original source of damage. The doubled damage isn’t dealt by Neriv unless it was the original source of damage.
-
If another effect (or effects) modifies how much damage a creature you control that entered this turn would deal (for example, by preventing some of that damage), the player being dealt damage or the controller of the permanent being dealt damage chooses the order in which any such effects, including the effect of Neriv’s last ability, apply. If all of the damage is prevented before the effect of Neriv’s last ability would apply, its effect no longer applies.