Maldición enloquecedora 


Maddening Hex
Enchantment — Aura Curse
Stampata (ES)
Encantar jugador. Siempre que el jugador encantado lance un hechizo que no sea criatura, tira 1d6. La Maldición enloquecedora hace una cantidad de daño a ese jugador igual al resultado. Luego anexa la Maldición enloquecedora a otro de tus oponentes elegido al azar.
Testo oracle (EN)
Enchantment — Aura Curse
Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Dettagli della stampa
- Set
- SPG · 70
- Rarità
- Mitica
- Lingua
- ES
- Artista
- Javier Charro
- Uscita
- 2024-09-27
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ES)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ES) |
|---|---|---|
| 1 novembre 2026 | 5,42 € | 8,41 € |
| 30 ottobre 2026 | 5,61 € | 8,41 € |
| 29 ottobre 2026 | 5,50 € | 8,41 € |
| 28 ottobre 2026 | 5,11 € | 8,41 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 3,50 € trend 5,42 € media 30 gg 5,01 € | minimo 5,00 € trend 7,79 € media 30 gg 7,33 € |
| CardTrader (ES) | NM da 8,41 € con Zero da 8,41 € | NM da – |
| CardTrader (tutte le lingue) | NM da 3,83 € | NM da 8,15 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Bandita
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Bandita
Ruling
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Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.
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The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.
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An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a "results table" in the card text.
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Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
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Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
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If Maddening Hex is attached to your only opponent, it stays attached to that player as the ability resolves.
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While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.
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Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.
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An effect that says "choose a target, then roll a d20" or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
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Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications. Anything that is looking for the "natural result" is looking for the number shown on the face of the die before these modifications.
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Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.